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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Outrun 2 Xbox cover Outrun 2. Xbox Review

Drift-a-mania!

Publisher: THQ

Tue, 28 December 2004

Jamie by: Mugwai

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It's been 18 years since the inception of the original arcade classic "Outrun", and Sega have decided if George "Mc Beardy" Lucas can churn out another sequel long after our pubescent era has come and gone, why can't they? Now I'm sure you're asking, is this sequel relevant?, is it a fun, worthwhile racer? , and can it really compete with it's contemporary arcade racers (Burnout3). Yes, hell yes and hmmm (note: stroke chin when saying hmmm).

Outrun 2 offers your usual arcade mode, where much like the original you have to speed past the Sunday drivers to each checkpoint within the time limit. The branching route option also returns, so you can decide how easy or hard you like it (you know everyone loves it HARD!). The courses themselves, (15 in fact not including mirrors), depending on which branch you choose are pretty impressive, ranging from Spanish villas, industrial areas, giant castles, lush green forests, wide sandy deserts, looming rocky canyons, icy covered peaks, sunny coastal strips to the beautifully lit Paris.

Next on offer is Heart Attack Mode, similar to the arcade mode except while keeping the speed pumping, (I won't bother with a smutty gag), you must keep the mistress in the seat next to you happy (or aroused sorry!). To appease your somewhat shallow bitch (you know the ho's only with you because you drive a Ferrari and have a mound of coke in the glove compartment), you must earn enough hearts to fill your heart meter. So to keep that head in your lap, you have to perfectly powerslide, overtake, drive through correct coloured lights and oh yeah, don't crash. Here lies a decent challenge (A is good, AAA is the bomb) as you will retry again and again for that top rating.

Thankfully, Sega have added some longevity to the game other than just vanilla arcade, there are 101 challenges, which when completed, unlock the original Outrun and new and old Ferraris, trucks and music, including the original cheesy Outrun soundtracks. Objectives consist of obsessive drifting, photographing while drifting, immaculate overtaking, time limit driving, maintaining high speeds, knocking coloured cones over correctly and of course racing the opposition.

While some of these challenges are fun, others are about as much fun as watching a Full House marathon on cable. Tasks like adding together numbers while driving within the time limit are just baffling and incredibly frustrating in the harder runs. You can't drive a flawless line and do maths at the same time, sorry but it blows. The memory tests are the same, memorise a sequence of fruit then drive through the correct gates, all while still racing flawlessly, it's just not fun.

There is gold in them thar hills though; the racing mechanics are just so damn fun! If you have a fondness for arcade racers, and games like ridge racer, this is definitely the game for you. The drifting is impressive, you will be making massively long powerslides, sometimes for up to 10 or 15 seconds, even half a course, if you are good enough. Once you have mastered the art of drifting, you'll be drifting more than Drifty McDrift at the annual Drifters and Hobos Scavenger Hunt Picnic.

Remember folks, realism does not apply here, this is pure arcade racing, and no that doesn't mean it is easy. And yes it's all about getting your vehicle looser than Paris Hilton after a magnum of champagne.

This is a game worthy of perusal, though at the same time, Outrun 2 has to compete with the likes of Burnout 3 and Need for Speed Underground 2 (though that's semi-realistic) which are both damn fine games. Still, for fans waiting for the next ridge racer instalment, this should fill the void for awhile.


by: Mugwai

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More articles by Mugwai

Fun arcade racing action

Overall:
12345678910118.5
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More Games


Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"


Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)
Racing/Driving
Sports
Strategy





Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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