Acquisition Further Strengthens Activisionâ€™s
Tue, 25 January 2005
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Sydney, Australia -- January 21, 2005 -- Strengthening its next-generation development capabilities, Activision, Inc. (Nasdaq: ATVI) today announced that it has acquired game developer Vicarious Visions, the creative studio behind the #1 best-selling third-party NintendoÂ® DS title, Spider-Man 2â„˘. Vicarious Visionsâ€™ proven proprietary Alchemyâ„˘ middleware technology and tools will be combined with Activisionâ€™s next-generation tools and libraries to further enhance the companyâ€™s overall development efforts.
The acquisition underscores Activisionâ€™s strategy to continue building its technical infrastructure in order to take full advantage of the high-growth potential of the next-generation hardware platforms by acquiring technical and design talent with a history of high-quality product creation, while over time enhancing the companyâ€™s financial operating model.
Vicarious Visions has developed five games that have sold more than one million-units each and is currently co-developing the highly anticipated DOOM 3â„˘ for the Xbox with id Software, as well as Spider-Man 2, which will be a launch title for the upcoming PSP platform. In addition, they have developed such popular titles for the Game Boy Advance as Shrek 2â„˘, Shrek 2: Beg for Mercyâ„˘, DreamWorksâ€™ Shark Taleâ„˘ and Tony Hawkâ€™s Underground 2 and Spider-Man 2: Enter Electroâ„˘ for the PlayStation game console.
Kathy Vrabeck, President of Activision Publishing, said, â€śVicarious Visionsâ€™ talented development team and proprietary technology combined with our internal systems and capabilities will play a key role in Activisionâ€™s continued leadership on the next-generation platforms. Vicarious Visions has a track record of success and we are very excited to partner with them.â€ť
Under the terms of the agreement, Vicarious Visionsâ€™ 100-person studio, headquartered in Troy, NY, with offices in Mountain View, CA, has become a wholly owned subsidiary of Activision. As part of the transaction, Vicarious Visionsâ€™ management team and key employees have signed long-term employment contracts with Activision.
â€śWe have shared a strong relationship with Activision over the past five years on platforms ranging from Game Boy Color to most recently the Nintendo DS, Xbox and Sony PSP,â€ť said Karthik Bala, CEO of Vicarious Visions. â€śJoining the Activision family seemed like the logical next step and we look forward to continuing to build great games and a great company together.â€ť
Guha Bala, President of Vicarious Visions adds, â€śWeâ€™ve always admired Activisionâ€™s ability to expand and evolve with the ever changing video game industry. Their franchises include some of our favorites, and their strong marketing and development capability makes them a great partner for our studio.â€ť
Vicarious Visions (www.vvisions.com), a leading game development studio, has gained critical acclaim with hit titles for top brands such as Tony Hawk, Spider-ManÂ®, Crash BandicootÂ®, SpongeBob Square PantsÂ® and Star WarsÂ®. Vicarious Visionsâ€™ games are known for pushing technical boundaries to deliver addictive gameplay and immersive art that bring favorite characters and worlds to life for portable, console, and PC gamers. Vicarious Visions is also home to the pioneering Vicarious Visions Alchemyâ„˘ middleware technology and tools, which has been used to power a number of hit titles.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $948 million for the fiscal year ended March 31, 2004.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia, Spain and the Netherlands. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
(Hooray for everyone!- Sammy)
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