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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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EA Games Logo Press release: EA and Criterion announcement

Lending a helping hand to potential game designers

Wed, 9 March 2005

Sammy by: Hillelman

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(Using their power for good instead of evil!- Sammy)

Undergraduate Curriculum to be Bolstered by Free Access to Award-winning Game Development Platform

March 9, 2005 – Sydney, NSW – Electronic Arts (NASDAQ: ERTS) and Criterion Software today announced that they have made a ground-breaking move towards bolstering the scholarly study of interactive entertainment by donating a special academic version of the award-winning RenderWare™ software development kit to any accredited institution that would like to use the software to create graphic and game design curriculum. Institutions that are interested in participating need only send a letter describing their intended use for the software to renderwaredeployment@ea.com.

Developed by Criterion Software, RenderWare is the most widely adopted middleware solution in the interactive entertainment industry with over 500 games to its credit. RenderWare is a portfolio of game development tools, which include RenderWare Platform and RenderWare Studio for the PlayStation®2 computer entertainment system, Xbox® videogame system from Microsoft, Nintendo Gamecube™, PC and the Nokia N-Gage™ game deck. The technology suite is used extensively within the game development community worldwide and is regarded as the premier development solution. The game authoring software assists publishers and developers in managing the complexities of next generation game production. Criterion also licenses the software technology to other developers.

“This gift is a shot in the arm for academic institutions that are looking to accelerate their graphic and game design programs,” said Steve Seabolt, VP at EA. “Academic institutions throughout the world are building programs to help students achieve their dream of a career in interactive entertainment. By providing this tool, students and teachers can get first hand experience with the game development platform used by the world’s top designers and leading game companies. We’re sharing one of our most important tools with the hope it will further inspire and better inform students about real world game development.”

Dr. John Buchanan, University Research Liaison dude at EA states, “This is a great opportunity for researchers who are working in real time interactive graphics since they will have access to a state of the art real time graphics engine.”

This gift is the latest in a series of long-term investments EA is making to interactive entertainment education which includes a robust internship program, an aggressive on-campus lecture series and the creation of the EA Interactive Entertainment Program at the University of Southern California.


by: Hillelman

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More Games


Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"


Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)
Racing/Driving
Sports
Strategy





Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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