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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Destroy All Humans PS2 Box Destroy All Humans. PS2/Xbox Review

Keep watching the sky!

Publisher: THQ

Sat, 9 July 2005

Aussie_N6 by: Australian Ninja

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Ka-boom!! (That was supposed to be an earth-shattering ka-boom.)
The alien invasion is on again. But this time, you play as the alien. Meet Crypto; the surly, sadistic "little green man" with a healthy hatred of puny humans.

Destroy All Humans (D.A.H.) offers players an extra large helping of needless destruction and a ridiculous amount of explosions. Explosions are good, mmkay? The basic structure of the game alternates from Crypto's on-foot sections, to flying saucer sections in each mission. After accomplishing his main objective on foot (impersonating the mayor, killing scientists, hypnotising army officials) Crypto high tails it back to the saucer and he then proceeds to blow shit up. Buildings, tanks, people, mounted rocket launchers; they all go ka-boom, in super happy fun explosions!

Crypto's abilities and weapons are distinctive and, boy, are they fun to mess around with. So, let's take a look them all.

His weapons:
Electric zapper gun "Electrocutes enemies
Anal Probe " Sends people running in circles, sometimes they vomit, or their brain explodes out of their head.
Toaster gun " Burns people to a crisp and leaves a skeleton, which then turns to dust, exactly like a vampire slain by Buffy. Very cool.
Grenades " Set on a timer, or explode instantly with the press of a button.

Abilities:
Hypnosis "Bend people to your will, make them sleep, or create a distraction.
Mind Scan "Read people's thoughts. A skill that is essential in missions.
Holobob "Impersonate any human as a hologram, thus adding stealth to the game.
Jetpack "Short limited hovering, for getting onto rooftops etc.
TK " Telekinesis. Float people or objects into the air. Manipulate with right analogue while running around.

Saucer weapons:
Laser beam "Standard laser.
Abducto-beam "Grab people, vehicles etc and swing them around like a lasso.
Sonic Boom "Send objects flying (e.g. tanks) limited damage to buildings.
Pulse Bomb "Blow up anything (except bosses) in one hit.

Destroy All Humans PS2 screen1
Yoda got sick of signing autographs
All these abilities and weapons are upgradeable during the game. But you'll have to work for them. They don't come cheap and you'll need to gather plenty of DNA to access them. In the game DNA = money. It is obtained by collecting brains after telekinetically sucking them out of live humans, or going on various side missions. Going back to previous easier missions is the most sensible way to earn DNA, and it can get annoying

Later in the game a fully upgraded Crypto can wreak absolute havoc. He becomes amazingly powerful. The TK ability is the real highlight (innovation) in the game. Pick up puny humans; treat them like rag-dolls by repeatedly slamming them into the ground, signs and walls with sickening bone-crunching sound effects. Or just throw them into the sky, screaming and flailing uncontrollably. Great fun!

The upgraded saucer sections become a lot more difficult. It becomes essential to blow up sections of towns / army bases as fast as possible while grabbing health pickups. Constant firing from ground-based enemies turns the sky into a frenzy of explosions; 'crafty' flying maneuvers are a must.

D.A.H is set in the 1950s. The level of detail and authenticity is astonishing. Most impressive are the detailed cars, diners, signs and clothing. One of the funniest things about the game is the constant paranoia about communism. Each level passed or failed results in a newspaper spinning at you on screen. Nine out of ten headlines blame Crypto's raging destruction on "the commies". One headline suggests that a UFO was actually Mexicans crossing the border via a giant slingshot. Another infers that an entire island that was destroyed by Crypto's saucer was actually "teenage arsonists" The story is just plain ridiculous like the acting ability and storylines featured in the old 'invaders from mars' style movies. Nicely done.

During the game crypto can dispose of humans with his weapons easily. He can also impersonate people with the Holobob to stealthily sneak around town, whilst disposing of officials and influencing government events. A brilliant scene sees Crypto impersonate the mayor and you get to choose his response to audience questions. Choices include "blaming communists" "ramble incoherently", "deny everything." The game is so damn funny it's almost unreal.

The game is challenging yet not too difficult, though at times it may drive you nuts. Persistence is key to passing these 'trial and error' missions. The setting and whole vibe given off from D.A.H. is that of cheesy old American films about alien invasions. This is where the game excels and Pandemic Studios has implemented the theme throughout the entire game admirably. The presentation of D.A.H is wonderful. The graphics are pretty, though not spectacular. The music, sound effects and voice acting are perfect. Pandemic Studios really went to town on those aspects.

Destroy All Humans PS2 screen 2
This is Mork calling Orson. Come in Orson.

I seriously hope to see a worthy sequel to this game. Improvements are needed though. Fix the targeting, add more variety in the types of missions, add level checkpoints, and simplify the control scheme. Why is there no button configuration or adjustable difficulty level? This is basic stuff, which is oddly amiss. But none of that stops this from being a thoroughly enjoyable game.

I found myself alternating from hysterical laughter to swearing at the screen while playing (repeating missions, cheap deaths). In the end it's a sweet ride and takes around 15 hours to finish. There's no real reason to play again. There are some great extras unlocked by playing. Including small concept artwork galleries and 'making of' features. Quite a few extras, the pencil sketches in particular are beautiful and nicely rendered. Kudos to the developers for creating a fairly original game in today's market. I don't recommend the game for beginner gamers, as it may be too hard - unless you cheat. I do recommend this game for fans of big explosions, mindless destruction, old alien / sci-fi movies, as well as fans of action adventure games.


by: Australian Ninja

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More articles by Australian Ninja

You'll come for the explosions. You'll stay for the laughs.

Overall:
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More Games


Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"


Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)
Racing/Driving
Sports
Strategy





Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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