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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Juiced PS2/Xbox Box Juiced. PS2/Xbox/PC Review

It tastes good and is full of vitamins

Publisher: THQ

Fri, 19 August 2005

Aussie_N6 by: Australian Ninja

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If you're Fast and Furious then this game is for you baby! Street racing is the game, it's illegal and it's exciting. When you take off down the track in your fully sick modified car with a custom fluro paint job and flaming nitro exhaust, well the Legion of Doom put it best: "Whhaaaatttaa RUSH!"

Juiced features an arcade mode and a career mode along with test drive / time trial mode.
Arcade mode contains various challenges to beat. Win the different races to unlock the next challenge. Complete the challenge series and move on to the next series with different vehicles that gradually get faster and more powerful. Career mode involves first buying a car(s) modifying it, racing it and losing lots. Until you figure out how to exploit the game and then you'll be buying cars like there's no tomorrow, adding phat wheels, funky colours and 'tooling' around with the engine.

Career mode is the core of the game and likely where you'll spend most of your game time. Here you can challenge other racers and gain or lose respect. Gaining enough respect is essential to progress through the game. Gaining respect with each different racer (shown like a bar graph after races) will enable you to take on various challenges, host your own events, compete in special events, gain crew members and race for pink slips. The career mode goes on forever, to enter certain events though you'll need the correct car, be in the right class and have enough respect to enter. The races consist of: drag races, circuit races and point-to-point races. In addition there is a show-off event where you drive solo and perform tricks, which are listed in a separate tutorial menu with video demonstrations.

Juiced PS2/Xbox screenshot 1
Not exactly the most subtle paint job is it?
It takes considerable effort to get into the career mode and a good degree of bungling, which means stuffing up your save game, slapping your head with a "D'oh!" then starting over. Why? Because it's real easy to lose all your money and respect at the beginning of the game. Long story short, repeatedly entering the show-off event will slowly unlock car mods, necessary to win at the races. Mod the car, go to drag races for easy wins and big money then buy some more cars and max out your current car. The smart player will find that pink slips are a fast and easy way to get cash fast. Pink slips mean betting one car against another, lose and you forfeit your car. To reduce the risk of losing, remove the memory card after accepting a pink slip race (Juiced auto saves almost every nanosecond) and ONLY accept a pink slip drag race with a maxed out car. If you win, save. If not, hit reset. Cumbersome but it works like a charm.

The races: Circuit racing has plenty of tight corners that need mastering to win. Sprints / Drags are a matter of having Nitro and working the gears and nitro (button timing) to win. Point to point are generally easier races, as they are one lap only, get in front and stay there. The show off events are easy providing you have a fancy blinged out car and learn the easy to perform tricks. They are shown in another menu and are simple to do once you've come to grips with the controls. The only difficult part is paying attention to what kind of car you are driving. Back wheel, front wheel or all wheel drive? Some tricks require back, some require front. Complete the bonus moves in addition to your own tricks during the run for a big score and big respect. That covers the types of races. Any race during the game will be one of these, regardless of what class your car is in. The same goes for the crew drivers. As you gain respect strangers will call you on your mobile phone to join your crew. Choose them to drive and watch the game play itself. At first they are total morons but gradually they build up RPG like from many races. If you want to enter the "crew-challenge" races building their skills is necessary. In those races you and your crewmate drive one car each from your collection in the same race. However it's possible to just skip over these events (or any event for that matter) if you don't want to watch the game play itself again and again.

It's actually possible in 2-3 days to get some ludicrous amounts of money and buy any car from the fully unlocked car collection. The formula is: Maxed out car (top of your current class) + drag races + big bets = easy money. Add to this pink slip races where you remove the memory card. Sell those cars for major dollars. Then buy high class cars and race those drags again with high bets (e.g. $40,000). Doing this will result in having more money than any racing fool really needs for pimping out their ride and collecting any car they like. Or competing in any class you like with the appropriate car by winning the prototype mods.

The betting in Juiced is an interesting game feature. At first it's infuriating as you lose money easily. Later in the game it's great as you win more races against the rival drivers who all have small cut-scenes. Well really just a little ugly polygon head with poor textures that talks to you. They tend to say the same things over and over and over again. The exact same things every time you win a bet, lose a bet, forget the bet, or just don't care about the bet. Fortunately the characters are more funny than annoying. I was in stitches several times just listening to poor Biggy Mombessa after he lost yet another bet to me. Something puzzled me about these oddballs I bet against. Just how exactly do the collection of weirdos (a Frenchwoman in a beret who leads "The Wild-Cats"? sure..) in this game afford to do nothing but race every day losing thousands of dollars and sometimes priceless cars with silly bets? I'm betting that they (a) have rich parents (b) have rich mafia support (c) have rich mafia parents.

Biggy Mombessa was my favourite character in Juiced. He talks with a deep throaty voice that comes across as soft and gentle, rather then tough. He tends to do foolish things like take on big bets with my driver [Masta Z and the FunkStar Delux crew] and lose over and over again. And he uses the word 'respect' a lot. Plus he has wonderful tough guy dialogue like "I can't remember the last time I won a bet, still it's the trying that counts". He also seems to have some kind of skin disorder and wriggles his head as he talks. Leave him on screen long enough and he'll start coughing, yawning and groaning and it's hard not to laugh at him.

Juiced PS2/Xbox screenshot 2
Punch it, Chewy!
The licensed music in Juiced offers an excellent selection of thumping beats well suited to the games theme of illegal street racing. Hip-hop, gangsta rap, R&B, some techno/club and of course rock. An excellent selection of music overall. While nothing spectacular, the beats are loud, bassy and in your face. Like those goons you see driving cars outside nightclubs on Friday and Saturday nights with stereo systems more powerful and expensive than their cars. You know, those people that drive up and down the same strip with the windows rattling. The first time I played Juiced I had the stereo pretty loud with bass boost on, the room started to vibrate with one particular music track. Which clearly demonstrated how the music matches the gameplay perfectly. If you are playing Juiced with TV sound only, it really loses its effect. It's like a whole different game while playing with a good stereo hooked up to your console. In fact, you should minus one point from my review score if you're playing this without a stereo.

The sound effects of the vehicles are satisfying and varied. Drive a modern import car and it will sound and handle smoothly. Drive a Ford Mustang (or Drift-mobile) and be prepared for some out of control tire squealing goodness. The Ford Mustang was my favourite car to drive in Juiced. While not great for winning races, it's just bloody good fun to drive. Take this bad boy to the speedway for a show-off event and go nuts. Pull some donuts and the smoke can be seen from a mile away. On the open straight this beast roars to life like a force of nature. Doing a 360 produces some fantastic tire squealing, glorious smoke clouds and loud aggressive engine revving. Like I said, not much use in the serious races but for tooling around in it's hell good. For an arcade style racer the car sound effects are impressive indeed. Too bad my other favourite car the Maibatsu Thunder didn't make it into the game.

One thing that came across to me about Juiced is that I felt like it was the poor man's Need For Speed Underground and in this case I'm the poor man. While the game is satisfying to play and at times I played all day long as it was so fun, it lacks something. A little something. Hard to pinpoint but it's that 'something that after being enthralled for a good week or so of play you'll want more. More races types, less moronic crew drivers, more race tracks etc etc. With a bit more work a sequel could be a serious playa in the world of Illegal Street racing video-games that are so popular these days. Juiced is worthwhile if you love car-racing games, for casual fans its not too friendly. I had some serious fun with this game and the good outweighs the bad by far, I recommend it highly.


by: Australian Ninja

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Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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