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GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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187 Ride Or Die PS2 box 187 Ride or Die. PlayStation 2/Xbox Review

Jason pops caps in many fool's asses. And plays this game.

Publisher: Ubisoft

Mon, 19 September 2005

Jason Vorhees image by: Jason

To say this game is influenced by rap and all that goes with it( i.e.:, pimped up cars, more bling than Mr T and the occasional bit of hot lead action.), is like saying the pacific ocean is a bit big and slightly wet. Rap imagery and culture abound in this game and as you would expect of a production like this one the soundtrack was written and produced by rap artist Guerilla Black, never heard of him myself, but not being a rap fan that's probably not surprising. However the music does suit the style and mood of the game quite well.

On with the story, our main protagonist is a young man called Buck who owes his allegiance to a large veteran of the street Dupree who is currently involved in a turf war with a Mexican mafia hotshot Cortez, to teach Cortez some manners Buck enlists the help of Queen B; an attractive woman who is deadly with a weapon, in a game full of attractive women who are deadly with weapons.

187 Ride Or Die PS2 screenshot 1
Rollin', in his 5.0
At this point I was expecting an average Grand Theft Auto clone, however I was surprised to discover instead an average Twisted Metal clone, with just enough new stuff sprinkled on top to grab your attention. The first thing you will probably notice when you first start the game is Buck is relegated to riding shotgun, very early in your first race you will find that in this case the shotgun is quite literal. Over the selection of 4 different types of vehicle Sport (fairly wild modern looking things), Muscle Cars (older style), Pickup (What we call Ute's here in Australia) and SUV (bloody great four wheel drive tanks, somewhere between a Landcruiser and an armored car, all of these have either a sunroof or in the case of the pickups, an open tray, all of these allowing for Buck to stand up and unload a storm of gunfire at the closest opponent.

As you would imagine, controls for this type of gameplay are difficult to pull off Ride or Die manages this fairly well. In single player mode the usual driving controls apply (Analog stick to steer X button for gas, Square for brake) with the addition of the right shoulder buttons being used to make Buck pop up and empty his current weapon to the front or rear. The toys list for this game is quite impressive ranging from a very wussy pistol to great big, attention grabbing, destruction creators like the chaingun and rocket launcher. Pound your opposition enough and you will be rewarded with some of the best crash scenes since the last burnout game, unfortunately the respawn as do you after loosing your health bar(this can be replenished with health pickups scattered on the road along with weapons)

187 Ride Or Die PS2 screenshot 2
Biggie vs. the extreme!
In Multiplayer is where this game has probably its most promising moments with one player driving and another handling the shooting side of things it becomes mildly entertaining rather than an average game trying very hard to present an attitude. A note of annoyance are races with all the weapon pickups replaced with mines, as you can imagine 6 cars flinging mines all over the track makes for impromptu racing decisions after a lap or two.

Don't get me wrong this isn't a bad game its just not out standing, the cutscenes are nice and drive the story (such as it is) along, the cars have the required look, buck has access to a larger selection of weaponry than a small South American nation it just doesn't have that something special it takes in the competition of games for the cash in your wallet today. That being said some of you may find this game, best described as a cross between Destruction Derby and Boyz n the Hood with more guns, absolutely awesome and if that's your cup of tea then congratulations to you.

by: Jason

More articles by Jason

Not a bad game by any stretch, but nothing outstanding either, rent this one first

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More Games

Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"

Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)

ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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