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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Atari Logo Getting Up & Test Drive Unlimited. Press Release

These two Atari titles are shaping up very nicely

Thu, 8 December 2005

Sammy by: Hillelman

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These two upcomming titles from Atari are looking great. Get Up has some excellent concepts and looks pretty incredible graphically. For some real graphical power though, check out Test Drive Unlimited for Xbox 360. Wow. It seems that racing/driving game fans are in for some rockin' times when old Bill's new console reaches our shores.

For more info, screenshots and some fantastic videos (which will probably make you want a copy of each game right away) go to Atari Australia & NZ's website. You can find Getting Up here and Test Drive Unlimited here.


Getting Up preview screen 1
Get Up. PS2/Xbox/PC
Release date: 17/02/06

Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret and use your fighting talents and high-wire graf to expose the city's leader as a corrupt tyrant.

As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs, mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".





Getting Up preview screen 2
Features:

• A revolutionary storyline written by Marc Ecko

• World-renowned hip-hop artist Talib Kweli as the voice of Trane

• Fighting mechanics that combine kicking, grappling and punching, along with improvised weaponry

• A groundbreaking graffiti gameplay system, designed to sharpen your skills as you tag with Aerosol, Rollers, Markers, Wheat Paste, Stickers and Stencils

• Eleven distinct city environments, with 20 gameplay levels

• Unique 'Intuition' system, allowing you to find ideal places to tag

• Authentic tags from more than 50 real-life graffiti artists, six of whom appear in-game as mentors

• A digital 'black book' to store unlocked tags and graf images

• Trane's Abilities include:
Combat -Master a unique fighting technique and use improvised weapons
Graffiti - Create tags in pressure situations, using multiple skills and styles
Intuition - Follow your sixth sense to find the best spots to tag
Sneak Mode - Infiltrate areas and avoid capture as you creep silently through the city
Navigation - Utilize a unique guidance system to 'get up' and tag



Test Drive Unlimited Xbox 360 screen 1
Test Drive Unlimited. Xbox 360
Release date: 28/03/06

Test Drive® Unlimited is the only game that immerses you into the car and bike enthusiast lifestyle, with total freedom to race however and wherever you want within a huge, online-persistent environment. Visit the most sophisticated car and bike dealers to purchase new vehicles or simply take them for a spin.

Collect and trade rare performance parts and customize each vehicle to make it one-of-a-kind. Test Drive® Unlimited challenges players online to experience the most exotic and fastest vehicles on more than 1000 miles of diverse Hawaiian roads. Gamers win races, challenges, missions and tournaments to earn credits and purchase new cars, bikes, rare performance parts, clothes, apparel, homes and garages.




Test Drive Unlimited Xbox 360 screen 2
Features:

• Test Drive Unlimited is redefining the racing genre online. The seamless online connection offers unlimited new challenges, opponents and competitions as well as monthly additions of vehicles, aftermarket parts, clothes and apparel;

• More than 125 licensed vehicles from exclusive manufacturers including Lamborghini, Ducati, Aston Martin, Mercedes, Saleen, Shelby, and Jaguar;

• Realistic cars and bikes: Amazing render quality and unrivalled interior details including full car functions such as radio, electric windows, horn, wipers and more;

• Create your own challenges or races on 1000 miles of open Hawaiian roads from more than 50 game rules and settings. Upload your created challenges online to become part of the player community;

• Personalization: Upgrade each car or bike with options from the actual manufacturers' catalog. Players create characters, buy new homes and garages, and tune and upgrade vehicles with aftermarket parts;

• A gathering of communities: Players can create or join a club to talk, chat, trade, race or organize club-based competitions and tournaments;

• Simplified match making and division based rankings make this game the most comprehensive and accessible online racing experience;

• Extracurricular activities such as expanding your garage, getting clothes and fashion accessories for your avatar, helping hitchhikers catch planes, picking up girls, chasing car thieves, and escaping from a psychopath


by: Hillelman

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More articles by Hillelman



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More Games


Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"


Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)
Racing/Driving
Sports
Strategy





Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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