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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Rugby 2006 PS2 box Rugby Challenge 2006. PlayStation 2 Review

Hatchy joins the Union

Publisher: Ubisoft

Mon, 13 March 2006

Hatchy by: Hatchy

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You're the Australian winger and there are 15 seconds remaining in the final of the Tri-Nations cup. Up ahead in the maul Australia gets the ball, Gregan fishes it out and flicks a lightening pass to the Outside Centre. You immediately start sprinting and screaming for the ball, in a second it's in your hands, you're inside the oppositions 22 and you must score to win the series. In front of you a New Zealand back-man is charging straight at you. With no time to duck or weave, you grit your teeth, drop your shoulder and charge. An explosion sounds, you feel your body go light and your legs feel like jelly but they are still moving, still driving forward. Nothing appears to be holding you back, you've beaten the tackle and the try line is in sight! 5 yards to go and all of a sudden out of your peripheral vision another black clad Kiwi is charging, you dive at the line... BANG! Like two planets colliding your bodies crash together, the world goes black and through the ringing in your ears you can hear the screams of the crowd. You open your eyes, you're lying down, the ball is in your hands, you're inside the try line and you've scored, Australia wins the Tri-Nations cup!!! Welcome to the mad, bad world of Rugby Union, a place Rugby Challenge 2006 has tried to capture.

And has it? Well, sort of. Nothing really can come close to the real thing, but if the game-play is anything to go by RC2006 is still a pretty good achievement in that area. Before I get into the game-play let's take a look at the features. For a quick fix of rugby union you can play a Friendly game between any two teams, for a bigger challenge you can partake in 6 competitions ranging from the World Championship, European 6 nation, Tri-Nation and even a host of regular league games between sporting clubs from the UK and Europe.

Rugby 2006 PS2 screenshot 1
It is refreshing to see men displaying their affection for each other
But that's not all. For a real in-depth experience you can take on the career mode. This is one of the game's best features. In this mode you have to craft a fledgling team and raise them to prominence within a league competition. Along the way you can trade and buy players, appoint specialist coaches and even do training drills to give your team the practice needed to succeed. The training drills are important too, if your players don't train, they don't get fit. Nor do they get smart enough and as a consequence will be easily beaten by the competition.

Sound like enough features? Well, there is still more. The game features tutorials on learning the finer points of RC2006 with respect to plays and button controls. Plus you can also do extra training exercises that range from beginner through to expert so you can learn all the different plays and rules that encompass Rugby Union. Still want more? There is a challenge option where you can play games like Hot Potato, Try Survival and even some classic games between teams from bygone eras, complete with different rules from that time. Finally, there are also bonus features with more stadiums, teams, balls and kits to unlock as you progress. About the only thing lacking from this game, from an Australian, South African and New Zealand viewpoint, is that the Super 14 league is not included, but then this game is mainly focused on UK and European audiences. However, if you don't like the leagues presented to you, you can simply create your own.

Okay, so with the exhaustive list of features out of the way the main question is: what is the game-play actually like? Well, to start with, the developers of RC2006 went to a fair bit of trouble to analyse player's movements and did lots of motion capture, ensuring that the game's players moved with the fluidity and style of the real thing. And it has worked admirably, the way players run, flick-pass, tackle, line-out, maul and scrum is extremely realistic. I love the effect of making a weaker player charge head long into a bigger one at full speed, the two bouncing off one another as the ball goes flying. Also, the way in which you operate the scrums and mauls is really clever, you need to be able to pull off a sequence of moves on the controller at the right times to make it go your way. You can't become an expert in the first few games however, you do need to do the tutorials and training to master the plays and button combinations. It is not a straight out of the box easy game to play, but after about 5 to 10 attempts I had no trouble getting a handle on it.

At this point you're probably thinking that for a game with this many features and great game-play surely the bad parts aren't even worth mentioning. Well, sadly, they are. The graphics, especially the lead-in sequences and replays, are just not good enough. Clipping effects on some players on a replay can be bad at times, for one punt sequence I noticed a player looked like he had lost a leg. The stadiums, in particular the crowds, are sterile and lifeless too. When you consider that the PS2 platform has been around for a long time, it is not wrong to expect better graphics quality than this (witness GTA San Andreas and GT4). It's not asking a lot, other sports games like FIFA 2005 are much better presented than RC2006. You do wonder what their benchmark was in this area, certainly nothing released in the last few years.

Rugby 2006 PS2 screenshot 2
You better hope you will no longer require your spine
Another disappointment is that none of the players in the international games look anything like the players in the game today, in fact for the lead-in sequences to a game it always appears to be the same faces. Another gripe is the commentators. They commentate throughout the match and from the first moment a word is uttered the mood shifts from irritating to annoying as you progress. They have a very limited vocabulary and at times they seem to say things that don't make a lot of sense. If anything this feature appears to be a sort of last minute, 2 days to deadline style add-on. It should have been left out, or improved... a lot. The load times are also pretty bad at times, taking far too long.

Graphics and other issues aside, if you're a big fan of the game of Rugby Union you're going to love this game. Certainly it has its faults but the game-play is pretty good and as a fan you probably wont even notice, or care. For the rest of us, with only a passing interest in the game, you'll like the game-play, but will probably be a bit put-off by everything else around it. I do think that a quantity versus quality approach was taken in the final packaging so hopefully this will be rectified for the next instalment of the game. Hopefully Super 14 will be included as well which, if anything, will be sure to win over some more Australian buyers. In the mean-time RC2006, while being the best Rugby Union game available at the moment, is really just for the fans of the game and wont win over your average sporting game aficionado in the cut-throat console market.


by: Hatchy

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Which of the following game genres do you like the most?
Role Playing
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Sports
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Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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