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GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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GO3 Q&A logo Q&A with David Kazim from GO3

This Aussie 'electronic entertainment expo' sounds awesome!

Thu, 2 November 2006

Sammy by: Hillelman

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I am really excited about the upcoming event called GO3. I believe it is fantastic to see Australia getting a huge game and eletronics show of this nature and I'm sure everyone who reads Buttonhole would feel the same way. Recently the Event Coordinator of GO3, Mr. David Kazim, took the time to provide us with some very interesting information about the show. Thanks David! I hope you all enjoy the Q&A.

Q. A huge show like this must have been in the planning stages for quite some time. Who initialised the concept? What are some of the main things you needed to get into place to allow GO3 to come into being?

A. GO3 was conceived over 2 years ago. Planning started in earnest 1 year ago. After visiting E3 in Los Angeles I return to Australia wondering why we did not have a similar event for this region of the world. I spent a lot of time researching the industry to develop a business plan for the event. What we found was an industry that has had some amazing growth in recent times and is pumping out top quality work on a worldwide scale.

We already had the perfect venue at the PCEC so we have spent considerable time working with government bodies to try to establish an event that can become a trade basis for the industry in Australasia, opening up opportunities for trade with the influential Asian region of the world market.

Q. What are the main ways you've been promoting GO3 and making more people aware of the Expo?

A. Our marketing consultants have always said the promotion of our inaugural event would be an interesting task. The nature of the gaming industry allows for grass root promotions like almost no other industry. Within hours of us generating our marketing materials word was spreading around the internet and chat rooms about GO3. We have started advertising the event in some major industry publications and online but also looking to push viral PR angles as we are fast securing an amazing line-up of speakers that we think will blow away attendees. We will soon implement a direct marketing campaign to send this information out to members of industry organisations and other online areas. GO3 is also extensively advertised globally at other expos such as Tokyo Game Show and G-Star in Korea.

GO3 Q&A pic1
The beautiful city that is Perth, Western Australia (home of GO3)
Q. GO3 is being held at the Perth Convention Exhibition Centre. On the GO3 website, you call Perth "Australia's Gateway to Asia and Europe." Could you please tell us more about why you've given Perth that description and chosen it to be the Expo's venue?

A. Australia is a big territory in terms of geographic distance. By its very nature the east coast becomes the gateway to the Americas and the west coast the gateway to Asia and the middle east and thus Europe. Western Australia has a natural association with the South-East region due to proximity and the local government has worked hard to foster trade relations with this region. The city of Perth offers attendees of GO3 from Australia, Asia and all over the world neutral ground on which to do business, and it does not hurt that it is one of the most beautiful places in the world!!!

Q. At this stage, is GO3 intended to become an annual event?

A. All of our planning to this stage is for GO3 to become an annual event on the international gaming calendar. We will sit down after the first event and see what we have learned (and can possibly do better) and evaluate that then.

Q. As well as the Press having a heavy presence at GO3, the show is also open to the public. How do people go about purchasing tickets for the event; is it a matter of lining up on the day, or can they order them in advance?

A. As with most consumer expos, we expect the majority of the ticket sales to happen on the day. Although, the public will have the option of purchasing tickets in advance and gaining express entry on the day. Keep an eye on our website for details.

GO3 Q&A pic2
Come one, come all! The show is open not just to the Press, but the public as well.
Q. What are some other planned features for GO3 - the sort of things all the keen gamers who visit Buttonhole would be likely to find exciting - you can tell us about?

A. We have planned a number of feature areas to keep everyone entertained. Our major stage will be run and supported by Nova 937 with lots of competitions, prizes and a variety of entertainment. The skate ramp inside the venue will be the hub for some of the hottest young skaters and riders to show us there tricks. Of course we will also have the industry's top companies showcasing their latest platforms and the hottest games in 2007.
Of course, we have the 2 day International conference with some of the most sought after speakers already listed, with many more yet to be added.

Q. GO3's planned LAN competitions, for over 600 people, sounds like a blast for all those multi-player enthusiasts. Any cool prizes in store for the players who come out on top?

A. We have teamed up with WALAN to run a massive computer gaming event in conjunction with the GO3 Expo. As part of this event, we are pleased to announce Australia's first nation-wide professional gaming tournament, the E-SPORT UNIVERSAL CHALLENGE! Players from each state will compete for a share in over $10, 000 in cash and prizes. We are currently looking for established computer gaming organisations in all Australian states and territories to hold regional qualifying rounds for the GO3 E-Sport Universal Challenge.

Q. I'm sure those in the 'electronic entertainment' related industries here in Australia will be pleased at the opportunity for additional exposure via GO3. Do you think something like GO3 could help lead to Aussies receiving some more funding, so the local game industry has a better chance of staying healthy?

GO3 Q&A pic3
Reckon you've got what it takes? Test your skills in the E-Sport Universal Challenge!
A. We see GO3 as being a great platform to drive international business opportunities for the industry in Australia. As such, we are working with the government on the structure of our event to maximise such opportunities. If we are successful I have no doubt this can grow the industry and perhaps lead to increased funding.

Q. Apart from video/computer games, what other kinds of things will punters be able to check out at GO3?

A. The boundaries of electronic entertainment are constantly being pushed outwards. We have had interest from online companies, major telcos and others who are leading the charge into new areas of handheld gaming entertainment. GO3 will be also showing the latest in Audio visual entertainment and technology, from home theatre to the latest gadgets.

Thanks again for chatting with us, David. We wish you all the best with GO3 and look forward to giving the show more coverage here at Buttonhole.

by: Hillelman

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More articles by Hillelman

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More Games

Press Release. Haze 4 Player Demo Availabe Soon.
Games and Beer
Pong designer Al Alcorn to give free talk at ACMI.
eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"

Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)

ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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