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Games
GamelogoBy Australian Ninja

Remnants & Relics. Buttonhole *Special* Feature

Welcome dear reader to Remnants & Relics, the first in an ongoing series of features looking back at various aspects of yesterday's video games. This series is one that I'd hoped to kick off many months ago, but I just haven't had the time to do it justice, until now. So consider this your opportunity to put on your best pair or rose-tinted glasses, open up a luke-warm can of clichés and prepare to hop aboard the way-back-machine.... It came from beyond two dimensions! -A Look Back at Isometric Gaming-

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Toons
ToonlogoBy Australian Ninja

ACMI Day Tripper

Welcome Buttonhole readers to another feature that is so choc-full of goodness that I've divided it into several sections. The top half is about the Indy video games showcased at ACMI. The bottom half is about the Pixar exhibit. It's ridiculously long and all terribly interesting to read, so you may as well read it in two halves, or just the parts that interest you. After reading about the ACMI exhibits on their website and getting more than a little excited, I decided to make the perilous trek to inner Melbourne. With time on my side and money stuffed in my pocket I ventured forth to the train station. Once on board I passed the time by staring out the window, reading a volume of Dark Horse's Concrete and snacking on tasty fruit. Arriving at Flinders St, I wandered around until inevitably finding my way out of the rat-maze like station.

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Toons
ToonlogoBy Australian Ninja

Classic Comic-book Review. Kraven's Last Hunt

"Here lies Spider-Man - Slain by the Hunter" So reads the grave of one of histories greatest superheros. "But he's not dead, is he? What happened to everyone's favourite web-slinger? Spidey seems to be alive and well now, what with his three movie deal and a string of monthly Marvel comic-book titles to his name, so why was he buried six feet under? The year is 1987. The company is Marvel. The character is Sergei Kravinov also known as 'Kraven the Hunter.' Back in the 60's Stan and Steve (Lee and Ditko, respectively) churned out a heap of cool villains for the title "Amazing Spider-Man." Doctor Octopus, The Cham

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Enchanted Arms Xbox 360 box Enchanted Arms. Xbox 360 Review

Jason is always enchanting. He's also always armed.

Publisher: Ubisoft

Sun, 17 December 2006

Jason Vorhees image by: Jason

Well "Enchantment Breaking Arms" would be a title closer to the mark, but we'll get to that shortly. It seems Ubisoft have taken a brief break from their ever growing catalogue of Tom Clancy games and knocked up an RPG. Is it any good? Well read on.

*[Sammy's note: To be fair, even though I know Jason was just kidding, I feel oblidged to suck up to Ubisoft a bit & point out that the Tom Clancy games are far from all the company does (though, admittedly, they sure do release a heap of those!). Rayman is an outstanding franchise that I'm a big fan of, the same goes for Far Cry & Prince of Persia. King Kong was one of the best movie adaptation games ever made & there are many other great ones from them that I could mention. Plus, don't forget that Ubisoft have the Aussie distribution rights to some titles (for example, Kingdom Hearts II & Final Fantast XII) made by a little company known for making a popular RPG or two: Square Enix. Sorry again Jason - I just get a bit defensive about good old Ubi because they are legitmately one of my favourite publishers. And nobody paid me to say that!]*

Enchanted Arms Xbox 360 screen1
Daniel-san: "Can you do that?" Mr. Miyagi: "Don't know. Never been attacked by crate."
Let's begin with what is a possibly interesting point and one that might be relevant to this review: I am not a rabid RPG nut. However, I do have a couple of Final Fantasy games under my belt and one day I will sit down and finish The Elder Scrolls 4: Oblivion.

Anyway, I'll now get back to a point I wanted to make, which concerns the differences between Japanese and "western" RPGs. Most Japanese RPGs all follow a similar structure - you control a party of weirdly dressed refugees from a TAFE hairdressing class and set about to save the world. In your average western RPG you're still saving the world from the evils of whatever but most of the time you're a one man (or woman) army and the fate of all sits squarely on your solitary shoulders.

In case you haven't looked at the box, Enchanted Arms falls solidly into the Japanese style of Role Playing Games. That brings us to the hero of the piece, Atsuma, who is the stereotypical misfit student with attitude. But there is one thing that makes Atsuma different from the legions of smartasses with pointy hair, which is his right arm - it has the power to nullify enchantments; somewhat of a handicap, when you consider Atsuma is a student of Enchant University. What would a smartass be without his straight edge, gods gift to anything he touches best mate? Well, in Enchanted Arms that role belongs to Toya, the uber-student.

Then we have something I haven't personally encountered before. As this is a pre-release, review copy of the game, it came with no background info. But after playing it for a while, there was something I was starting to wonder about, and a visit to the Enchanted Arms website cleared up my suspicions for me: The third member of your party (at the start of the game anyway) Makoto is openly, and even flamboyantly, gay. As well as that, he is in love with Toya and serves basically as your group healer. While this may seem like your usual bunch of misfits, don't get too attached, shit will hit the fan before long.

Graphically the game looks good, but there is nothing exactly ground breaking on offer. As with most RPGs the cutscenes are a standout, but those in Enchanted Arms just don't have the emotion or scale of something like Final Fantasy. The voice acting is also worthy of note, as I'm almost positive they've got one of the "queer eye for the straight guy" guys to voice Makoto.

Enchanted Arms' gameplay shamelessly rips off (or pays homage to) the Final Fantasy series - you control Atsuma onscreen wandering about engaging in mindless, and often flat-out boring, conversations with anyone and anything in sight, trying to advance the plot and find out just what the hell is going on.

Then we have everybody's favorite part of the RPG; the random battle. Yes, these make an appearance and it's commendable to see Ubisoft have tried something different from the usual menu driven snore-fest. Battle takes place on grids looking not unlike a game of battleship, although it plays more like a version of chess with you moving characters and selecting attacks based on the area of ground they will hit.

Enchanted Arms Xbox 360 screen2
This hat is from the Randy "Macho Man" Savage collection
You're probably wondering "so this is a Japanese RPG so where are the massive great spectacular summoning of all powerful nasty beasties?" Well look no further! In this game we have golems, machines powered by ancient magic, which can be found and added to your party throughout the game.

Once again we come to the ultimate question- is it any good? Well it isn't a title that all others will be measured by for years to come nor is it a refugee from the bargain bin what it really comes down to is how hungry are you for another RPG (particular on the 360 which, so far, doesn't exactly have an abundance of them to chose from). If random battles and spiky hair floats yer boat, then you could do much worse than Enchanted Arms.


by: Jason

More articles by Jason

Until more Japanese RPGs get released for Xbox 360 Enchanted Arms basically wins by default. But at least it is a pretty good place to start. Solid RPG gaming - and not a Chocobo in sight!

Overall:
12345678910116.5
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eGames and Entertainment expo '07 Report
Win a complimentary ticket to ACMI's "Game On"


Which of the following game genres do you like the most?
Role Playing
First Person Shooters
Adventure/Action (includes platformers)
Racing/Driving
Sports
Strategy





Toons
ToonlogoBy Borgieman

Manifest '07 Report

Ninja's note: Once again, it's time for another Buttonhole report on the Melbourne Anime Festival, otherwise known as Manifest 2007. If you missed Ichibod's feature on a previous Manifest, check it out here. This Manifest coverage comes to you courtesy of forum regular and newest Buttonhole contributor Borgieman, a cool guy who knows his Anime and has been known to play a video game or two. So read on true believers! A Day at Manifest 2007

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Toons
ToonlogoBy Australian Ninja

Only Yesterday. Anime Review

The problem with having favourite films is that every time I watch another Studio Ghibli film it becomes my new favourite. It kind of renders the word 'favourite' meaningless when every Studio Ghibli film takes my breath away. Still, I can't complain about being thoroughly entertained by this whimsical and insightful film, "Only Yesterday". This gem was directed by Isao Takahata, well known for his anime film Grave of the Fireflies. Although Only Yesterday is a light hearted film that ambles along at a leisurely pace, it still manages to explore themes such as love, work, family relationship struggles, following your dreams and country versus city living. In the film, the main character Taeko decides to take a working vacation in the country, getting away from her office bound job and unexpectedly starts t

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Toons
ToonlogoBy Jason

Speed Grapher V1. Anime Review

Well, "I don't like it" was my initial feeling when viewing this Anime for the first time. Subsequent viewings haven't changed my views a great deal. Nothing really stands out as being absolute shit but it seems that this series tries too hard. It's almost like they were more interested in creating something 'edgy' and confronting but sadly forgot to include an even remotely palatable story. The hero of this particular piece is a bloke called Tatsumi Saiga. Tatsumi is a photographer and a veteran war journalist for whom taking photos has become somewhat of a fetish. Although he seems to have become jaded - nothing is worth wasting his film on - that is, at least until he stumbles across an exclusive club for the mega rich

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