Jason scores a hat trick
Publisher: Activision
Wed, 17 January 2007
by: Jason
Some people don't like sequels. After the second or third addition to a popular franchise they just wash their hands of the whole affair and write the whole thing off as a cash in. Eventually these poor narrow minded people will learn, for the most part, sequels get better with each new addition to the series, which brings us to where we are now - reviewing Call of Duty 3.
The Call of Duty series has always stood out from the absolute flood of Second World War first person shooters with its engaging storylines, varied campaigns and more than a passing nod to historical accuracy. It is probably also worth mentioning that Call of Duty 2 was and still is one of the most popular games on Xbox live (something I haven't experienced - as if you look far back into the vaults here at Buttonhole, you will find the review I did on Call of Duty 2 for the PC and I refuse to buy a game I already have on another system).
 | | Kaboom! | Call of Duty 3 (herein referred to as COD3) deals with the Normandy breakout campaign a part of the war that at least as far as I know (which isn't far) hasn't been covered by a game before. You will live the experiences of 4 soldiers an American airborne ranger, A British SAS trooper and a Canadian and a Pole(as in Polish, from Poland) which part the Canadian and polish guy actually play I don't know as I haven't got that far yet.
Graphically the game is stunning with the same excellent smoke effects that have been a hallmark of the series, every time a COD game is released I find myself re-assessing just how awesome good graphics look and also wondering just how these guys manage to raise the bar every time. Sound plays an important part in the game, your soldier has a name and its in your best interests to remember it as your commanding officer (yep you're just a grunt) will give you specific tasks to accomplish eg: flank that position, provide cover fire etc and you will progress much easier (or perhaps more smoothly is a better term, this game's a hard bitch).
 | | Rata-tata-tata! | As with almost all first person shooters, the single player campaign is basically just a training run for the multiplayer and the same is true here even if it is a amazing looking, well paced immersive training run. It seems the developers don't live in a vacuum, as they have incorporated elements of what is probably their major competition, the Battlefield series, yes this time around you can jump in a tank or jeep and take the fight up close and personal; we also have character classes e.g.: scout (think sniper), medic, anti-armour all of witch have differing abilities to help you in your quest to Pwn the map you're playing on.
by: Jason
More articles by Jason
World war 2 games are a dime a dozen at the moment and have been for a few years now. But every now and then a gem comes along that inspires you to take to the interweb and shoot Americans | |
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